Hi Roland and Martin, as a long time happy user of Akka Persistence I
have for my recent set of projects started looking more and more at
Martin's work on Eventuate and I really like what I see. The extension
towards supporting the AP use case as well as the CP use case looks
really useful. A unification of Akka Persistence and Eventuate that
would make it possible to build actor based systems where some
persistence actors supports CP while others supports CP, all using the
same framework (within a single harmonized API etc) sounds fantastic.
So +1 on the combining of efforts idea!
Greetings
Odd
On Sun, Jan 31, 2016 at 3:36 PM, 'Martin Krasser' via Akka User List
<akka-user@googlegroups.com <mailto:akka-user@googlegroups.com>> wrote:
Hi Roland,
a few clarifications/additions inline ...
On 31.01.16 10:17, Roland Kuhn wrote:
Hi Paul,
unfortunately it is impossible to make this “just work”—not least
because you would first have to define what that means. Volker
mentioned Eventuate as a possible solution, but this also is not
something that “just works”, it requires your events to be
structured such that your defined state update functions have all
the right properties to make it work.
The features and the guarantees provided by Eventuate actually do
*not* depend on the structure of events. Eventuate provides means
to distinguish causally related from concurrent events and it is
just the responsibility of the application to ensure that derived
state does not depend on the order of concurrent events. Causally
related events are always delivered in the same causal order at
all locations (datacenters, for example). Relaxing strict order to
causal order is what gives you availability and
partition-tolerance in multi-datacenter setups.
Imagine there being two copies of yourself running around and
doing things: it would not be enough for one to tell the other
what it has done, there can be real conflicts that arise from
these independent actions (like one of your selves telling your
wife that you love her and shortly thereafter—without having
caught up to that point yet—the other files for divorce). The key
here is coordination, without that certain actions cannot be
taken. And coordination can be impossible, e.g. due to network
partitions, which means that you’ll have to decide whether to be
cautious or reckless.
Coordination is just an option. If you want to *prevent*
concflicts (you called it being "cautious"), only then you need
coordination. Here you give up availability in favor of
consistency. The other option is to *allow* conflicts, and resolve
them later. This does not require coordination but rather means to
track, detect and resolve conflicts. With this option, replicas at
different datacenters remain writeable, even if they are
partitioned from others (you called that being "reckless").
However, you "apologize" for being "reckless" with conflict
resolution :-) A great introductory read on this is Pat Helland's
paper Building on Quicksand
<http://db.cs.berkeley.edu/cs286/papers/quicksand-cidr2009.pdf>.
With that second option, you choose availability over (strong)
consistency.
The second option is not only relevant for multi-datacenter
replication but also more generally for collaboration between
(micro)services where you usually don't want to couple the
availability of one service to that of others. The price for that
is that applications must be able to deal with conflicts, rather
than trying to prevent them. A consistent approach for that is
often missing in distributed applications and often solved with
error-prone ad-hoc solutions. Eventuate tries to change that by
not only
providing APIs to track, detect, and resolve conflicts in an
automated or interactive way but also by providing an
infrastructure where distributed services can communicate via
events in a causally consistent and reliable way. The underlying
event logs give you the following guarantees:
- the order of events in a local event log is consistent with
causal order i.e. consumers will never see an effect before its cause.
- event replication across different locations is reliable and
idempotent i.e. consumers will never see duplicates when reading
from a local log.
Compare this to plain at-least-once based messaging between
persistent actors or services (in different datacenters, for
example) where you cannot make assumptions on message ordering and
duplicates. It usually makes writing correct business logic much
harder. Furthermore, if you want to decouple a service from the
availability of others you are again faced with the problem of
detecting and resolving conflicts. I should mention here that
rejecting commands != being available :-). As soon as distributed
services/applications shall become more resilient to network
partitions, you'll anyway have to deal with many of the issues
that Eventuate is already adressing.
Eventuate meanwhile emerged from a proof-of-concept in early 2015
to a production ready toolkit for building (globally) distributed,
service-oriented CQRS/ES applications. As Eventuate is also almost
a functional superset of akka-persistence, I wonder if combining
efforts would make sense. Please let me know if this sounds
interesting to you.
Regards,
Martin
So, you can use Akka Persistence with the same store in different
locations, but you’ll have to make sure that you don’t emit
events to the same log from different places—there can only be
one running source of truth for each persistenceId at any given time.
Regards,
Roland
22 jan 2016 kl. 14:52 skrev Paul Cleary <pclear...@gmail.com
<mailto:pclear...@gmail.com>>:
Will Akka Persistence work if you have two different clusters
pointing to the same data store?
Imagine I have 2 data centers that point at the same database.
If I have updates happening in both data centers at the same
time, will akka persistence stomp all over the journal / snapshots?
I know that akka persistence has sequence numbers, and I am not
sure how those are managed.
It would be great if this just worked, but I am thinking I need
to implement my own persistence plugin and / or persistence
layer in my app to make sure that there are no collisions.
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