On Wed, 23 Jan 2002, Paul Davis wrote: > why would snd_pcm_mmap_commit() take an amount of time to execute > that is linear with the number of frames committed (on h/w that > supports mmap mode without any games) ? > > with 64 frames, and a hammerfall, it takes 36 usecs; with 4096 it > takes 2.3msecs. the code doesn't suggest anything to me ...
Can you dump your plugin state? Use snd_pcm_dump(). Jaroslav ----- Jaroslav Kysela <[EMAIL PROTECTED]> SuSE Linux http://www.suse.com ALSA Project http://www.alsa-project.org _______________________________________________ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel