>I haven't looked at server activity in a few days, though.  Since
>Monday.  I'd rather wait for word than check it every 5 minutes and
>not see anything (which is depressing).

Your words show true wisdom my fellow jedi.


>IPhone is the other obvious option, and
>would probably follow on the windows mobile version pretty quickly.

You mean to say that the IPhone is going to be released with the
windows mobile operating system?


>I've been looking at windows
>mobile, actually.  As unsexy as it is, the barrier to entry is pretty
>low, the development tools are fairly mature, and the platform is in a
>lot of phones.

I may consider this platform too. Must do some research first.

>JME seems fragmented.

Is really more the issue of having to test it on every single device.
However, I don't think that windows or android can escape that fate.


On May 8, 10:05 am, "Kev Gman" <[EMAIL PROTECTED]> wrote:
> I've been trying to figure that out.  I've been looking at windows
> mobile, actually.  As unsexy as it is, the barrier to entry is pretty
> low, the development tools are fairly mature, and the platform is in a
> lot of phones.  JME seems fragmented.  JavaFX feels like vaporware, or
> at least wait-and-see-ware.  IPhone is the other obvious option, and
> would probably follow on the windows mobile version pretty quickly.
> However, the choice is coming down to the fact that I have a windows
> mobile phone, and C# seems easier to pick up than Objective-C.   That,
> and you don't need to deal with the "store".  On top of that, there
> was mention of either a 3rd party selling a tool to convert java to
> native IPhone code, and of Sun implementing something on the IPhone.
> I'd rather work on the winmo version and let that play out for a
> couple months and see where its going.
>
> I was going to put a lot of effort into the round two of this contest,
> but I've mentioned ad nauseam my issues with the testing process.  Dan
> M basically said to hold on and all will be explained, or whatever, so
> I wait.  From what I've seen, though, it doesn't appear that the
> judges reviewed the apps very much, which would make round 2 a dubious
> venture.
>
> I haven't looked at server activity in a few days, though.  Since
> Monday.  I'd rather wait for word than check it every 5 minutes and
> not see anything (which is depressing).
>
>
>
> On Thu, May 8, 2008 at 8:30 AM, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
>
> > If the SDK will let me show what I want to show i.e. no more 19% and
> > plays audio on Vista. I will continue.
>
> > The favorite part of my work is listening to way out ideas, or dreams,
> > and showing that they are within reach and can be realized, even with
> > finite resources. The Android SDK and emulator let folks show
> > feasibilty in the world of mobile phones.
>
> > It is like all the promotion around what the iphone can do, except
> > with less emphasis on enterprise/games... Things will happen in this
> > arena and android is the best vehicle if you need network effects and
> > cooperative personalities.
>
> > On May 7, 11:45 pm, jazz <[EMAIL PROTECTED]> wrote:
> > > I for one am seriously thinking of putting my Android project on hold
> > > until I see some valid market momentum after Android has been released
> > > to the general public. Until then, any of my effort would be futile.
> > > What are your plans options? iPhone, Winmo, or anything?- Hide quoted 
> > > text -
>
> - Show quoted text -
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