>I haven't looked at server activity in a few days, though. Since >Monday. I'd rather wait for word than check it every 5 minutes and >not see anything (which is depressing).
Your words show true wisdom my fellow jedi. >IPhone is the other obvious option, and >would probably follow on the windows mobile version pretty quickly. You mean to say that the IPhone is going to be released with the windows mobile operating system? >I've been looking at windows >mobile, actually. As unsexy as it is, the barrier to entry is pretty >low, the development tools are fairly mature, and the platform is in a >lot of phones. I may consider this platform too. Must do some research first. >JME seems fragmented. Is really more the issue of having to test it on every single device. However, I don't think that windows or android can escape that fate. On May 8, 10:05 am, "Kev Gman" <[EMAIL PROTECTED]> wrote: > I've been trying to figure that out. I've been looking at windows > mobile, actually. As unsexy as it is, the barrier to entry is pretty > low, the development tools are fairly mature, and the platform is in a > lot of phones. JME seems fragmented. JavaFX feels like vaporware, or > at least wait-and-see-ware. IPhone is the other obvious option, and > would probably follow on the windows mobile version pretty quickly. > However, the choice is coming down to the fact that I have a windows > mobile phone, and C# seems easier to pick up than Objective-C. That, > and you don't need to deal with the "store". On top of that, there > was mention of either a 3rd party selling a tool to convert java to > native IPhone code, and of Sun implementing something on the IPhone. > I'd rather work on the winmo version and let that play out for a > couple months and see where its going. > > I was going to put a lot of effort into the round two of this contest, > but I've mentioned ad nauseam my issues with the testing process. Dan > M basically said to hold on and all will be explained, or whatever, so > I wait. From what I've seen, though, it doesn't appear that the > judges reviewed the apps very much, which would make round 2 a dubious > venture. > > I haven't looked at server activity in a few days, though. Since > Monday. I'd rather wait for word than check it every 5 minutes and > not see anything (which is depressing). > > > > On Thu, May 8, 2008 at 8:30 AM, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > > If the SDK will let me show what I want to show i.e. no more 19% and > > plays audio on Vista. I will continue. > > > The favorite part of my work is listening to way out ideas, or dreams, > > and showing that they are within reach and can be realized, even with > > finite resources. The Android SDK and emulator let folks show > > feasibilty in the world of mobile phones. > > > It is like all the promotion around what the iphone can do, except > > with less emphasis on enterprise/games... Things will happen in this > > arena and android is the best vehicle if you need network effects and > > cooperative personalities. > > > On May 7, 11:45 pm, jazz <[EMAIL PROTECTED]> wrote: > > > I for one am seriously thinking of putting my Android project on hold > > > until I see some valid market momentum after Android has been released > > > to the general public. Until then, any of my effort would be futile. > > > What are your plans options? iPhone, Winmo, or anything?- Hide quoted > > > text - > > - Show quoted text - --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Challenge" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-challenge?hl=en -~----------~----~----~----~------~----~------~--~---
