Hi Dianne,
             Thank you very much for quick reply.

             Is there any other way to access surface flinger APIs at
development phase? Normally i have read your application needs to be
signed then only you may get access to surface flinger.

             Please guide me , i am on a critical phase of
development.

Thanks In Advance,
Tejas.

On Sep 27, 10:14 am, Dianne Hackborn <hack...@android.com> wrote:
> This is not available as a third party application; you can only do this for
> applications shipped with a system image, and by having the manufacturer
> sign the .apk for you.
>
>
>
> On Sun, Sep 26, 2010 at 10:02 PM, Tejas <tejasbh...@gmail.com> wrote:
> > Hello All Developers,
> >                I have written video renderer application which is
> > using surface flinger APIs to get access of it. I am developing and
> > building application on eclipse. So when i build it , it is already
> > signed default. But when i run it on emulator, i am getting access
> > permission failure of surfaceflinger.
> >                On the some portal i have read that if i want to
> > access surfaceflinger i need to signed my application with system key.
> > Is it correct ? If it is correct, can anyone guide me how can i signed
> > my application with system key to get access surfaceflinger.
>
> >                For your information i am developing my application on
> > froyo.
>
> >                If i am wrong please correct me.
>
> > Thanks In Advance,
> > Tejas.
>
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> Dianne Hackborn
> Android framework engineer
> hack...@android.com
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support, and so won't reply to such e-mails.  All such
> questions should be posted on public forums, where I and others can see and
> answer them.

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