Hi all, When the GC kicks in during my game I sometimes get a noticeable framerate drop, which is to be expected.
In logcat I get the usual: D/dalvikvm( 85): GC freed 55745 objects / 3149712 bytes in 709ms Is there any way to get more info as to what is causing this? I.e. what in my code is causing the GC to kick in... cheers, kk. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en