On my very fast machine, the emulator is at least an order of
magnitude slower if the app is being debugged than if it isn't.  So
your result is not too surprising to me not knowing what in the
debugger causing the slowdown.

On Nov 4, 5:59 am, John Gaby <jg...@gabysoft.com> wrote:
> I have noticed that as well.  I have some list views which are very
> sluggish when I fling through the list while debugging, but are
> perfectly fast when not debugging.  I have never seen this big of a
> difference, however (23 seconds when debugging to < 2 seconds
> without).
>
> John
>
> On Nov 3, 2:07 pm, Kostya Vasilyev <kmans...@gmail.com> wrote:
>
>
>
> > Debugging seems toslow*everything* down a lot.
>
> > Sometimes even simple UI updates become a slide show. Once you run
> > without debugging, it's back to normal.
>
> > This is weird, since I'm seeing this on 2.1, so it's not caused by JIT
> > being disabled (since there is no JIT on 2.1), but it's definitely there.
>
> > -- Kostya
>
> > 03.11.2010 23:57,JohnGabyпишет:
>
> > > As an update to others who run into this problem, oddly enough, the
> > > long delay seems to only happen when I debug the app.  If I run it
> > > without debugging, the whole license check (including creating the
> > > AESObfuscator object) take only a couple of seconds.
>
> > > On Oct 28, 12:12 pm,JohnGaby<jg...@gabysoft.com>  wrote:
> > >> On a real device (Motorola Droid) it is faster but it still takes
> > >> about 8-10 seconds which is way to long to have to wait every time the
> > >> program starts.  I have gotten around the problem by putting the
> > >> license check (including the call to AESObfuscator) in a separate
> > >> thread (note that the network connect part already ran in a separate
> > >> thread, it was the creating of the Obfuscator that was taking all the
> > >> time in the main thread)
>
> > >> Thanks
>
> > >> On Oct 28, 10:21 am, MB<manoj.bi...@gmail.com>  wrote:
>
> > >>> Android emulator is superrrslow. After a while and some complaining,
> > >>> you will get used to the slowness.
> > >>> There are quite a few discussions on this group as to why it isslow
> > >>> compared to iphone/other emulators.
> > >>> I bet on a real  device it would be at least 10x faster. Still, you
> > >>> should do license check in a separate thread since it involves network
> > >>> connectivity.
> > >>> On Oct 27, 9:45 pm,JohnGaby<jg...@gabysoft.com>  wrote:
> > >>>> I am trying to implement the Market License Checker, and am following
> > >>>> the sample application.  I am using the AESObfuscator class, but find
> > >>>> that it takes a VERY long time (23 seconds on the emulator) to
> > >>>> instantiate, which greatly delays the startup of my application.  Is
> > >>>> this normal, or am I doing something wrong?  If it is normal, can I
> > >>>> put the license check in a separate thread, or does it need to run in
> > >>>> the main thread?
> > >>>> Thanks.
>
> > --
> > Kostya Vasilyev -- WiFi Manager + pretty widget 
> > --http://kmansoft.wordpress.com- Hide quoted text -
>
> - Show quoted text -

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