I'm building some parts of my UI dynamically, and really need to know an ImageView's size before it's painted on screen. How can I do this?
My code currently does this: ImageView iv = new ImageView(this.getApplicationContext()); iv.setImageResource(R.drawable.icon); iv.setAdjustViewBounds(true); iv.setScaleType(ImageView.ScaleType.CENTER); animView.addView(iv); debugTxt( "w=" + iv.getWidth() + ", h=" + iv.getHeight()); And the debug msg shows the sizes as 0. When I later use the sizes in my calculations, it throws everything off. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en