GnuHash-

I'm sorry to be repetitive but as Dianne said:

"At this point: no native code is supported in the SDK.  Using it may
result in your application breaking when an update to the phone is
delivered.  Using C++ APIs will definitely result in you breaking in
the future.

Could this please be moved over to one of the open-source groups?
Nothing we are talking about is part of the current SDK?  Thanks."



On Tue, Nov 25, 2008 at 11:35 PM, GnuHash <[EMAIL PROTECTED]> wrote:
>
> hi
>   I tried writing a java wrapper class that interfaces the native
> library using JNI. But i am getting RECORD_AUDIO permission denial
> from the emulator. I have added RECORD _AUDIO permission in the
> Android manifest.
>
>   My application doesnt use mediarecorder to record but talks to the
> native interface audiorecord for the recording using JNI.
>
>  Am i missing something?
>
> Gnuhash
>
>
>
> On Nov 24, 1:40 am, "Dorn Hetzel" <[EMAIL PROTECTED]> wrote:
>> David,
>>
>> Thank you very very much for the tips.  I've gotten as far as
>> downloading the android source code (onto a clean ubuntu VM I built
>> for the job) and doing an initial make (which generated quite a lot of
>> whining level errors but seemed to complete ok).
>>
>> I'm so-so at Java but a pretty old hand at C/C++ so hopefully I will
>> be able to work through the remaining steps.  Can you recommend any
>> other similarinterfaceclasses I could examine for general clues?
>>
>> Once I get all this done, will the .so in the .apk be able to go
>> through the marketplace and run on a real G1 or will I only be able to
>> play with in on the emulator?
>>
>> In any case, I will write progress reports to the list and make the
>> code available to all if I succeed.
>>
>> Best Regards,
>>
>> Dorn Hetzel
>>
>> On Fri, Nov 21, 2008 at 8:23 PM, davidsparks davidsparks
>>
>> <[EMAIL PROTECTED]> wrote:
>> > The nativeinterfaceis called AudioRecord.h. You'll need to download the
>> > Android source code, write a JNIinterfaceto AudioRecord, build a .so
>> > library that you can include in your APK, write a Java wrapper class for 
>> > it,
>> > and then load the library from your Java wrapper.
>>
>> > Hope that helps.
>>
>> > Dave
>>
>> > On Wed, Nov 19, 2008 at 11:22 AM, Dorn Hetzel <[EMAIL PROTECTED]> wrote:
>>
>> >> David,
>>
>> >> It looks like the MediaRecorder functionality is a non-start for my
>> >> application since I need to process theaudioas it is coming in, not
>> >> some time later after the recording is complete.  Can you provide me
>> >> some clue as to where to find information on the nativeinterface,
>> >> since I would rather be able to at least make some progress with the
>> >> rest of my application while waiting for the next version.  Without
>> >> some alternative to MediaRecorder I will be simply unable to proceed.
>>
>> >> Thanks!
>>
>> >> -Dorn
>>
>> >> On Wed, Nov 19, 2008 at 2:14 PM, [EMAIL PROTECTED]
>> >> <[EMAIL PROTECTED]> wrote:
>>
>> >> > It is the only supported method in SDK 1.0. There is a native
>> >> >interfacetoaudioinput, but it will be changing in a future release
>> >> > and I strongly advise against using it.
>>
>> >> > On Nov 19, 8:26 am, dorn <[EMAIL PROTECTED]> wrote:
>> >> >> Is the MediaRecorder the only method available to acquireaudiofrom
>> >> >> the microphone, or is there a lower level method available?
>>
>> >> >> On Nov 14, 4:59 pm, Dave Sparks <[EMAIL PROTECTED]> wrote:
>>
>> >> >> > The MediaRecorder is currently hardcoded for AMR-NB and is intended
>> >> >> > for MMS messages.
>>
>> >> >> > You can expect improvements toaudiorecording in a future SDK.
>>
>> >> >> > On Nov 14, 12:26 pm, ste <[EMAIL PROTECTED]> wrote:
>>
>> >> >> > > I'm testing out the MediaRecorder'saudiorecording capability, and
>> >> >> > > the quality of theaudiowas less then I was expecting. It was
>> >> >> > > significantly lower then the quality you get while speaking on the
>> >> >> > > phone, and sounded very digitized.
>> >> >> > > I've tested both the 3gpp and MPEG_4 encoding options, and noticed
>> >> >> > > the
>> >> >> > > same quality.
>> >> >> > > Has anyone else noticed this, and is this an issue with the phone's
>> >> >> > > hardware or the MediaRecorder's capabilities? If it's the latter,
>> >> >> > > is
>> >> >> > > the quality of recording something which is planned to be improved?
>>
>>
> >
>

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