if your making a game or not(after you did all this DPI stuff with diffrent
folders) scale the images in game and in the view too. always use DP never
PX. this stuff can get very confusing especially when you are trying to get
it to work on all phones.
I made a game so I know.
1. Create different folders for diffrent DPI's and Screen sizes if you want.
2. as a precaution scale everything(Using your own method or androids,I did
my own) and in the Layouts just use DP.
if you want to be very precise keep in mind getWidth(); and getHeight();
for example

int final MyScale  getWidth()/800;
ImageWidth = 400 * MyScale;

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