Hi I have an activity with two fragments next to each other. One of them embeds a glsurface view and the other one uses "normal" android views. When I turn on hardware acceleration on my xoom, the non-gf surface view gets very slow when I do stuff like dragging views around. In fact, if I turn off hardware acceleration the whole thing is faster. It seems like both views get into each others way since they both use the same graphics pipeline. Of course I can turn off hw acceleration for this specific view, but I wonder if there's a way to have both views run smoothly (the glsurfaceview runs smooth, so maybe it takes up too many graphic hw calls rendering? can this be limited that both views kind of share the pipeline?)
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