On Wed, Jun 8, 2011 at 3:17 PM, webmonkey <webmonke...@gmail.com> wrote:

> > No, as I said, your app will eventually be silently killed.
> OK, but not if you are a foreground app, wouldn't be very silent ;-)
>

It is silent as far as you are concerned -- no warning, no way to recover,
just *poof*.


> I am talking sane for a mobile environment, and I already mmap
> everything I can. Let's say an absolute max of 2 full 8mp images, so
> about 64MB of extra space in native, is that reasonable for a
> foreground app? Keeping in mind that it is the user's choice to do
> this (just like he would play a high performance game)
>

On some devices that is going to be way over budget.  The amount of RAM in
Android devices (at least high-end ones) has been growing quickly, but there
is a wide variety across them.  The numbers defined in the platform have
been fairly conservative to ensure good working behavior and performance
across all devices.

-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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