I see your point. I mis-read your concern. I implemented the policy to
check licensing at intervals, to minimize "sharing" through temporary
account setup for app download purposes.

A service for this is an interesting concept. Is there any additional
interest out there? We may be interested in providing this service (we
are currently developing an app that requires device specific
licensing, so providing it as a service is a consideration also), but
it seems like it is a very limited market, unfortunately.

-Jim

On Sep 2, 2:11 pm, Kevin Tambascio <ke...@appbrewer.net> wrote:
> Hi Jim,
>
> I originally read this section when implementing licensing:
>
> Caution: Per-device licensing is not recommended for most applications
> because:
>
> - It requires that you provide a backend server to manage a users and
> devices mapping, and
> - It could inadvertently result in a user being denied access to an
> application that they have legitimately purchased on another device.
>
> I didn't implement this because of needing to have a backend server.
> Also, at the time, my app was more consumer focused, and therefore I
> wasn't too concerned since the average user may only have 1-2 devices
> (phone and a tablet, etc).
>
> Are there any paid services that offer this as a backend?  I haven't
> found any.  I did find a PHP project (http://code.google.com/p/
> marketlicensing/) that would serve as a starting point.  You'd have to
> keep a database of user devices and identities, and that brings in
> security and privacy issues into the mix.
>
> -Kevin
>
> On Sep 1, 5:51 pm, Jim <secondphonea...@gmail.com> wrote:
>
>
>
>
>
>
>
> > According to the documentation, if you implemented the licensing
> > correctly, it will not allow installation on multiple devices for the
> > same license. (Check out the "device identifier" section 
> > here:http://developer.android.com/guide/publishing/licensing.html)
>
> > Is there documentation or information elsewhere that contradicts this?
>
> > -Jim
>
> > On Sep 1, 2:57 pm, Kevin Tambascio <ke...@appbrewer.net> wrote:
>
> > > Hi,
>
> > > As my app has evolved, it has appealed more to business owners who
> > > want to purchase the app for their employees.  According to the
> > > Android market statistics, yesterday I had a one day spike in the
> > > number of active installs, that that amounted to 10x my normal
> > > volume.  Normally I sell around 5 per day, but yesterday the active
> > > installs bumped up by about 55.  I know I did not sell 50+ licenses in
> > > one day per my merchant account.  My fear is that a company bought one
> > > copy of my app, and since they used the same email address on those
> > > other devices, were able to download and use it on 50 devices.  I have
> > > no problem in letting each person use my app on a few devices, but 50
> > > crosses the line for me.
>
> > > Has anyone found any successful strategies to limit the app to just a
> > > few devices (say a license that lets you install it on 3 or 5
> > > devices)?  I would imagine that you'd have to extend the licensing
> > > system along with your own server to validate the number of devices,
> > > but I don't think users would appreciate my app "calling home" when
> > > started.
>
> > > Thoughts?
>
> > > -Kevin

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to