You said it crashes on your Samsung device, can't you get a stack trace
there?

--
Kostya Vasilyev
23.09.2011 13:01 пользователь "MobileVisuals" <eyv...@astralvisuals.com>
написал:
> Or maybe the objects in the 3d activity are not garbage collected when
> I switch to the 2d activity? Maybe I should set the objects in the 3d
> activity to null, when it switches to the 2d activity?
>
> On Sep 22, 9:11 pm, Mark Murphy <mmur...@commonsware.com> wrote:
>> Use adb logcat, DDMS, or the DDMS perspective in Eclipse to examine
>> LogCat and figure out what the crashes are.
>>
>>
>>
>> On Thu, Sep 22, 2011 at 2:43 PM, MobileVisuals <eyv...@astralvisuals.com>
wrote:
>> > Does anyone have an idea what I can do to improve the stability of
>> > this 3d app, which has 2 activities? I want to avoid the crashes.
>>
>> > On Sep 22, 1:14 pm, MobileVisuals <eyv...@astralvisuals.com> wrote:
>> >> I thought that it worked like it should,but I noticed that this is not
>> >> the case. This version crashes sometimes, often when onResume() is
>> >> called on any of the activities. It crashes on my Samsung Galaxy
>> >> device. I have tried to reproduce this on the emulator, but it doesn't
>> >> crashes there. The previous version based on ViewFlipper never
>> >> crashed, even on the Samsung device.
>>
>> >> Maybe the crashes are caused by the threads? I have set the priorities
>> >> to MIN_PRIORITY. I call on yield() on the 2d thread for every
>> >> onResume() and onPause() call to the 2d activity.   I call on yield()
>> >> on the 3d thread for every onResume() and onPause() call to the 3d
>> >> activity. Should I implement another approach for the threading? Or do
>> >> think that something else causes the crashes?
>>
>> >> On Sep 21, 8:10 pm, MobileVisuals <eyv...@astralvisuals.com> wrote:
>>
>> >> > Thanks for the info. I have redesigned the app now and it worked.
>>
>> >> > On Sep 20, 6:37 pm, Mark Murphy <mmur...@commonsware.com> wrote:
>>
>> >> > > Use startActivity(), with FLAG_ACTIVITY_REORDER_TO_FRONT, to bring
an
>> >> > > existing activity back into the foreground (or create it if it
does
>> >> > > not exist).
>>
>> >> > > On Tue, Sep 20, 2011 at 12:32 PM, MobileVisuals
>>
>> >> > > <eyv...@astralvisuals.com> wrote:
>> >> > > > I see, then I would have to use one SurfaceView for the first
activity
>> >> > > > and a GLSurfaceView for the other activity. I searched for
information
>> >> > > > about how to switch between 2 activities on the forum and found
one of
>> >> > > > your threads:
>>
>> >> > > >
http://groups.google.com/group/android-developers/browse_thread/threa...
>>
>> >> > > > You recommend using a viewflipper here, so I can not use that
>> >> > > > approach. I found another thread
>>
>> >> > > >
http://groups.google.com/group/android-developers/browse_thread/threa...
>>
>> >> > > >  where they used the StartActivityForResult method. How would
you
>> >> > > > recommend that I should swith between the activites without
using a
>> >> > > > ViewFlipper?
>>
>> >> > > > On Sep 20, 4:43 pm, Mark Murphy <mmur...@commonsware.com> wrote:
>> >> > > >> Use two activities.
>>
>> >> > > >> On Tue, Sep 20, 2011 at 9:54 AM, MobileVisuals <
eyv...@astralvisuals.com> wrote:
>> >> > > >> > I got the viewflipper to work, but I found that it is not
possible to
>> >> > > >> > use a GLSurfaceView in a viewflipper, like this thread
describes:
>>
>> >> > > >> >
http://groups.google.com/group/android-developers/browse_thread/threa...
>>
>> >> > > >> > How can I then switch between 2d and 3d rendering?
>>
>> >> > > >> > On Jul 27, 2:53 pm, Mark Murphy <mmur...@commonsware.com>
wrote:
>> >> > > >> >> On Wed, Jul 27, 2011 at 8:49 AM, MobileVisuals <
eyv...@astralvisuals.com> wrote:
>> >> > > >> >> > I try to add 2 views to a Viewflipper, but I get
>>
>> >> > > >> >> > "java.lang.IllegalStateException: The specified child
already has a
>> >> > > >> >> > parent.
>> >> > > >> >> > You must call removeView() on the child's parent first."
>>
>> >> > > >> >> > when I try to add the view. I don't know why this happens.
I try to
>> >> > > >> >> > remove the view from the ViewFlipper, but I still get the
same
>> >> > > >> >> > message. How can I add a ViewFlipper to the layout? You
can view my
>> >> > > >> >> > code and XML layout below:
>> >> > > >> >> > ---------------------------------------------------
>> >> > > >> >> > setContentView(R.layout.lunar_layout);
>> >> > > >> >> > mLunarView = (LunarView) findViewById(R.id.lunar);
>> >> > > >> >> > ViewFlipper vf=(ViewFlipper) findViewById(R.id.flip);
>> >> > > >> >> > vf.addView(mLunarView, 0);
>>
>> >> > > >> >> The error should be self-explanatory. You already have
R.id.lunar as a
>> >> > > >> >> child of the LinearLayout.
>>
>> >> > > >> >> >  layout:
>> >> > > >> >> >
------------------------------------------------------------------
>> >> > > >> >> > <?xml version="1.0" encoding="utf-8"?>
>>
>> >> > > >> >> > <LinearLayout xmlns:android="
http://schemas.android.com/apk/res/
>> >> > > >> >> > android"
>> >> > > >> >> >    android:layout_width="wrap_content"
>> >> > > >> >> >    android:layout_height="wrap_content">
>>
>> >> > > >> >> >     <ViewFlipper
>> >> > > >> >> >      android:id="@+id/flip"
>> >> > > >> >> >      android:layout_width="fill_parent"
>> >> > > >> >> >      android:layout_height="fill_parent"/>
>>
>> >> > > >> >> >    <astral.effectsf.LunarView
>> >> > > >> >> >      android:id="@+id/lunar"
>> >> > > >> >> >      android:layout_width="fill_parent"
>> >> > > >> >> >      android:layout_height="fill_parent"/>
>>
>> >> > > >> >> > </LinearLayout>
>>
>> >> > > >> >> Make the LunarView be a child element of your ViewFlipper,
and get rid
>> >> > > >> >> of the Java code to try adding it to the ViewFlipper, and
you will be
>> >> > > >> >> set.
>>
>> >> > > >> >> Here are some projects demonstrating the use of a
ViewFlipper:
>>
>> >> > > >> >>
https://github.com/commonsguy/cw-android/tree/master/Fancy/Flipper1ht...
>>
>> >> > > >> >> --
>> >> > > >> >> Mark Murphy (a Commons Guy)http://commonsware.com|
http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy
>>
>> >> > > >> >> Android Training in NYC:
http://marakana.com/training/android/
>>
>> >> > > >> > --
>> >> > > >> > You received this message because you are subscribed to the
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>> >> > > >> > Groups "Android Developers" group.
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>> >> > > >> > For more options, visit this group at
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>>
>> >> > > >> --
>> >> > > >> Mark Murphy (a Commons Guy)http://commonsware.com|
http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy
>>
>> >> > > >> Android Training...At Your Office:
http://commonsware.com/training
>>
>> >> > > > --
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>>
>> >> > > --
>> >> > > Mark Murphy (a Commons Guy)http://commonsware.com|
http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy
>>
>> >> > > Android Training...At Your Office:http://commonsware.com/training
>>
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>> --
>> Mark Murphy (a Commons Guy)http://commonsware.com|
http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy
>>
>> Warescription: Three Android Books, Plus Updates, One Low Price!
>
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