Nice, I'll have to play with that too. I never ran into any exceptions because I use touches very little in the game I am playing around with.
Steven Studio LFP http://www.studio-lfp.com On Monday, October 24, 2011 7:16:47 AM UTC-5, TreKing wrote: > > On Mon, Oct 24, 2011 at 1:20 AM, Peter Webb <r.pete...@gmail.com> wrote: > >> This must be a very common problem, and I would expect a simple standard >> solution. As I mentioned, on other platforms I have used a guaranteed atomic >> process (file creation)as a semaphore for synchronisation, but I doubt that >> is the recommended solution for Android ... >> > > > http://developer.android.com/reference/java/util/concurrent/package-summary.html > > > ------------------------------------------------------------------------------------------------- > TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago > transit tracking app for Android-powered devices > > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en