Nice, I'll have to play with that too.  I never ran into any exceptions 
because I use touches very little in the game I am playing around with.

Steven
Studio LFP
http://www.studio-lfp.com


On Monday, October 24, 2011 7:16:47 AM UTC-5, TreKing wrote:
>
> On Mon, Oct 24, 2011 at 1:20 AM, Peter Webb <r.pete...@gmail.com> wrote:
>
>> This must be a very common problem, and I would expect a simple standard 
>> solution. As I mentioned, on other platforms I have used a guaranteed atomic 
>> process (file creation)as a semaphore for synchronisation, but I doubt that 
>> is the recommended solution for Android ...
>>
>
>
> http://developer.android.com/reference/java/util/concurrent/package-summary.html
>
>
> -------------------------------------------------------------------------------------------------
> TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago 
> transit tracking app for Android-powered devices
>
>

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