Latimerius, I think you are correct. There is another section of the xml file: <triangles count="12" material="Material2"> <input offset="0" semantic="VERTEX" source="#ID7" /> <p>0 1 2 1 0 3 4 5 6 5 4 7 8 9 10 9 8 11 12 13 14 13 12 15 16 17 18 17 16 19 20 21 22 21 20 23</p> </triangles>
I did not notice until your note. I looked at it further. The numbers are not consecutive. It starts off as 0 1 2 and ends in 23 but it appears that it is saying triangle 4(counting from 1) is specified by three vertices encoded at offset 1. I'll see if I can use this. Be right back. John On Thu, Oct 27, 2011 at 12:50 PM, Latimerius <l4t1m3r...@googlemail.com> wrote: > Looks like it uses GL_TRIANGLES in indexed mode (probably the most > common way by far). > > That way, each side of your box has 4 vertices. The two triangles > used to render the side use 6 indices to refer to the 4 vertices. So > you should have 6*4=24 vertices and 6*6=36 indices. > > That matches your .dae if I'm not mistaken - the <p> XML element > contains your 36 indices, the <float_array> element has 72 floats > which is the 24 vertices, 3 float coordinates each (24*3=72). > > On Thu, Oct 27, 2011 at 5:15 PM, John Davis <davi...@gmail.com> wrote: >> FWIW, >> >> I am simply taking the data from the xml file and copying it and then >> pasting into an array. >> I am not doing a automatic read or anything. One thing which puzzles >> me is the number of vertices >> in the file. >> >> For instance, a rectangle has six sides. If you use two triangles to >> draw each side >> that is 6 sides * 2 triangles per side for a total of 12 triangles. >> This agrees with .xml file >> which says says there are 12 triangles. >> >> From the xml file: >> <triangles count="12" material="Material2"> >> <input offset="0" semantic="VERTEX" source="#ID7" /> >> <p>0 1 2 1 0 3 4 5 6 5 4 7 8 9 10 9 8 11 12 13 14 >> 13 12 15 16 17 18 17 16 19 20 21 22 21 20 23</p> >> >> >> If you use 3 coordinates for each vertice of a triangle and a triangle >> has three vertices, >> then you have 3 * 3 *12 = 9*12 = 108 values of x, y, and z. >> >> However the xml file has 72. From the xml file: >> <float_array id="ID8" count="72">22.62976164142344 >> 29.52755905511811 0 0 0 0 0 29.52755905511811 0 22.62976164142344 0 0 >> 22.62976164142344 0 13.77952755905512 0 0 0 22.62976164142344 0 0 0 0 >> 13.77952755905512 0 29.52755905511811 13.77952755905512 0 0 0 0 0 >> 13.77952755905512 0 29.52755905511811 0 0 29.52755905511811 >> 13.77952755905512 22.62976164142344 29.52755905511811 0 0 >> 29.52755905511811 0 22.62976164142344 29.52755905511811 >> 13.77952755905512 22.62976164142344 29.52755905511811 0 >> 22.62976164142344 0 13.77952755905512 22.62976164142344 0 0 >> 22.62976164142344 29.52755905511811 13.77952755905512 >> 22.62976164142344 0 13.77952755905512 0 29.52755905511811 >> 13.77952755905512 0 0 13.77952755905512 22.62976164142344 >> 29.52755905511811 13.77952755905512</float_array> >> >> So I am thinking it does not draw individual triangles using >> GL_TRIANGLES mode. Instead it uses >> GL_TRIANGLE_STRIP or GL_TRIANGLE_FAN mode where it is sharing vertices. >> I'm not sure though. >> >> Maybe my math is wrong, but if you share triangles the number of verts >> required is verts' as this table shows. >> >> Triangles Verts Verts' >> 1 3 3 >> 2 6 4 >> 3 9 5 >> 4 12 6 >> 5 15 7 >> 6 18 8 >> .... verts' = tri+2 >> 12 36 14 >> >> and 36*3 = 108 values >> but 14*3 = 42 values not 72 >> >> John >> >> On Thu, Oct 27, 2011 at 10:22 AM, J Handal <jhand...@gmail.com> wrote: >>> >>> I think is error is due to an incompatible file extension .dae file, >>> AFIK android use .obj files with android(and other extensions??) but >>> not Collada files. >>> >>> -- >>> You received this message because you are subscribed to the Google >>> Groups "Android Developers" group. >>> To post to this group, send email to android-developers@googlegroups.com >>> To unsubscribe from this group, send email to >>> android-developers+unsubscr...@googlegroups.com >>> For more options, visit this group at >>> http://groups.google.com/group/android-developers?hl=en >> >> >> >> -- >> John F. Davis >> >> 独树一帜 >> >> -- >> You received this message because you are subscribed to the Google >> Groups "Android Developers" group. >> To post to this group, send email to android-developers@googlegroups.com >> To unsubscribe from this group, send email to >> android-developers+unsubscr...@googlegroups.com >> For more options, visit this group at >> http://groups.google.com/group/android-developers?hl=en > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- John F. Davis 独树一帜 -- You received this message because you are subscribed to the Google Groups "Android Developers" group. 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