I had one user report a problem, but then again, in my app I don't
fail the license check if unless it is not successful for long periods
of time (days).


On Nov 2, 6:45 am, Ben H <benhirash...@gmail.com> wrote:
> i have an app in the android market that uses the LVL. it's bone stock
> - not modified from the original source. yeah yeah, you're supposed to
> alter it, but the LVL cracking apps out there are so good now that
> it's pointless to try to fool them, IMO. not pointless, just not worth
> the effort, IMO. i'm just trying to keep honest people honest.
>
> anyway, over the past few days, i'm suddenly getting a rash of
> complaints from users that the license check is failing in my app. one
> user sent me some logcat output that included this:
>
> 11-01 12:15:46.192 I/LicenseChecker( 1102): Check timed out.
>
> nothing has changed in my app. i'm wondering if there's something
> wrong with the license servers. is anyone else experiencing this
> problem?

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