It turns out that raw resources are also compressed, and therefore
unreadable with openRawResourceFd(raw.test);

Is there a sure way to prevent this?

On Dec 5, 12:24 am, Nikolay Elenkov <nikolay.elen...@gmail.com> wrote:
> On Mon, Dec 5, 2011 at 5:06 PM, Saied <saie...@gmail.com> wrote:
> > Now I learn that the .txt asset files get compressed, and openAssetFd
> > fails on compressed files!
>
> > Wow.
>
> > is there a workaround for this?
>
> > I just changed the extension to .jpg and it worked, but that's UGLY.
>
> If you store it as a raw resource instead of an asset, it won't get
> compressed. I *think* there is a sample on how to this from a CP
> in the SDK sample code, but not 100% sure.

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