http://www.theverge.com/2011/12/1/2604136/apps-which-crash-on-galaxy-nexus-when-force-gpu-rendering-is-on

The first comment there is:

"I can only surmise that if the app crashes then the developer MAY
have deviated from the official API and not followed proper
programming practices."

Which is of course incorrect.

It is a partial repost of:

http://forum.xda-developers.com/showthread.php?t=1372007

Where some people do actually suggest to leave it off but they say
that they should wait until the developer updates it for ICS. But for
some apps Hardware Acceleration is never going to work.

Then there is:

http://www.slashgear.com/android-4-0-ics-demo-facial-recognition-battery-life-gpu-rendering-and-more-18196674/

Which says:

"You can turn this option off, effectively, by heading to your
Settings, then to your Developers options, then scrolling down and
tapping the “Force GPU Rendering” option. Though why you’d want to do
that, I do not know, because with this option ON, all of your apps
will run more efficiently."



On Dec 5, 6:21 pm, Mark Murphy <mmur...@commonsware.com> wrote:
> On Mon, Dec 5, 2011 at 12:04 PM, webmonkey <webmonke...@gmail.com> wrote:
> > I see now that there are some websites that advise people to turn it
> > on because it makes everything run smoother.
>
> Got any links? At least we can work on trying to get these posts
> updated, particularly if there's no SDK means of telling Android "no
> means no" when it comes to the Force GPU setting (and I see nothing in
> the SDK that looks promising).
>
> --
> Mark Murphy (a Commons 
> Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy
>
> Warescription: Three Android Books, Plus Updates, One Low Price!

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