sblantipodi wrote:
" Simply enable hardware acceleration and the framerate drops from 10FPS
to 30FPS. "

That is not a drop. 10FPS (frames per second) is slower, 30FPS is faster.
So, hardware acceleration makes the rendering faster, as expected.
I don't understand what you mean.

Regards,
Per


2012/1/16 sblantipodi <[email protected]>

> Just to add some more data.
> This simple app can render its UI at 60FPS on Galaxy Nexus running
> stock 4.0.2 with HW ACC is OFF.
>
> https://market.android.com/details?id=MortgageCalculatorPRO.DPsoftware.org&feature=search_result#?t=W251bGwsMSwyLDEsIk1vcnRnYWdlQ2FsY3VsYXRvclBSTy5EUHNvZnR3YXJlLm9yZyJd
>
> Simply enable hardware acceleration and the framerate drops from 10FPS
> to 30FPS.
> As I repeat all the UI is drawn using drawLine() drawRect()
> drawRoundRect() and StaticLayout to draw a correctly wrapped text.
> Simple apps using simple UI runs slow on a 1.2GHz CPU with 1GB of RAM.
>
> Is there any reason to justify this aside from the fact that it must
> be some problem in the hw acceleration implementation?
>
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