sblantipodi wrote: " Simply enable hardware acceleration and the framerate drops from 10FPS to 30FPS. "
That is not a drop. 10FPS (frames per second) is slower, 30FPS is faster. So, hardware acceleration makes the rendering faster, as expected. I don't understand what you mean. Regards, Per 2012/1/16 sblantipodi <[email protected]> > Just to add some more data. > This simple app can render its UI at 60FPS on Galaxy Nexus running > stock 4.0.2 with HW ACC is OFF. > > https://market.android.com/details?id=MortgageCalculatorPRO.DPsoftware.org&feature=search_result#?t=W251bGwsMSwyLDEsIk1vcnRnYWdlQ2FsY3VsYXRvclBSTy5EUHNvZnR3YXJlLm9yZyJd > > Simply enable hardware acceleration and the framerate drops from 10FPS > to 30FPS. > As I repeat all the UI is drawn using drawLine() drawRect() > drawRoundRect() and StaticLayout to draw a correctly wrapped text. > Simple apps using simple UI runs slow on a 1.2GHz CPU with 1GB of RAM. > > Is there any reason to justify this aside from the fact that it must > be some problem in the hw acceleration implementation? > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

