Very interesting -- the last few days, my Galaxy Nexus has started 
rebooting a few times a day when pushing the app to it using Eclipse.

I cannot think of a trigger event that started this behavior.

On Tuesday, May 1, 2012 4:13:36 AM UTC+8, ThomasWrobel wrote:
>
> Ok, I am using a HTC Legend. 
> The crashes didn't start when I started using the 3D, so I don't think 
> its a specific command thats doing it. Maybe a OpenGL related memory 
> leak. 
>
> Anyway, using adb pull /proc/uptime I get 
> 65.94 18.30 
>
> The phone takes a good 20 seconds to reload, most of the time spent on 
> a HTC logo (first a static one for a long time, then it flashes and 
> then a animated one for a shorter time) 
>
> If its hardware related I guess there isnt too much I can do about it, 
> but perhaps by figuring out the exact point it happens I can minimize 
> its occurrences. 
>
>
> On Apr 30, 8:26 pm, Chris Stratton <[email protected]> wrote: 
> > On Apr 30, 11:34 am, ThomasWrobel <[email protected]> wrote: 
> > 
> > > I also use the JPCT 3D library in my app, as well as using the camera 
> > > preview as a background, so the app is pretty heavy overall. 
> > 
> > My first hunch would be issues in the platform openGL implementation 
> > that probably uses. 
> > 
> > It would be worth doing some web searching on the phone model - it's 
> > possible others have found the same issue. 
> > 
> > Also you may want to figure out if you are getting a kernel reboot, or 
> > an android runtime framework crash & restart while the kernel 
> > continues running.  Once you get adb working, look in /proc/uptime 
> > shortly after a crash - if it's a low number of seconds, your kernel 
> > rebooted, if it's a high number likely just the framework crashed and 
> > restarted.  (You'll probably also see a bootloader splash screen after 
> > a power-on or kernel reboot, before the more lengthy startup animation 
> > that runs while the android runtime framework gets itself going.) 
> > 
> > It goes without saying, that if the platform is working as intended, 
> > there is nothing an app can do to cause a reboot, so the fact that it 
> > is happening means something is broken with the device/android build.

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