So I ran into this limit a while ago on one of the views on DigiCal<https://play.google.com/store/apps/details?id=com.digibites.calendar> (the week one) where you can pinch to zoom, and then, we just decided to disable hardware acceleration. But I'm wondering - when 2560x1440 10" tablets are released, will a simple content view declared as
<View xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" /> break on those devices with "W/OpenGLRenderer(29002): Shape path too large to be rendered into a texture (2560x13xx, max=2048x2048)"? And if not, how do we check if we have to apply workarounds for max texture sizes on the Java side? Kind regards, Chi Ho Kwok -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

