Can someone tell me in layman's terms why you would use a SurfaceView instead of a View when making a game?
Is it because a dual-core can distribute the load better? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en