I have something for Mac called bmGlyph, which is pretty good.  But, I 
haven't written the OpenGL code for loading those yet.



On Thursday, January 31, 2013 4:20:25 PM UTC-6, a1 wrote:
>
>
>>    
>>    - Use Canvas to create a texture map with all used characters for the 
>>    current locale (and I agree, that looks like a big PITA unless you're 
>>    supporting just a single or a few languages)
>>
>> It's usually done offline (see BMFont 
> http://www.angelcode.com/products/bmfont/ and other similar tools).
>
> --
> Bart
>

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