I have something for Mac called bmGlyph, which is pretty good. But, I haven't written the OpenGL code for loading those yet.
On Thursday, January 31, 2013 4:20:25 PM UTC-6, a1 wrote: > > >> >> - Use Canvas to create a texture map with all used characters for the >> current locale (and I agree, that looks like a big PITA unless you're >> supporting just a single or a few languages) >> >> It's usually done offline (see BMFont > http://www.angelcode.com/products/bmfont/ and other similar tools). > > -- > Bart > -- -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.

