JBQ,

You can do both (after all apps on Windows, DOS, Linux, etc., etc., etc. 
have been doing this for years).

The solution we offer at 
http://andappstore.com/AndroidPhoneApplications/licensing.jsp works 
irrespective of whether the 'phone is rooted, non-rooted, copied, spun 
dry, etc., etc., etc., because it does not prevent circulation of the 
apk but instead uses a DRM mechanism to ensure the user has obtained the 
rights to access features within an application. This is the "modern" 
way of doing things where the distribution media isn't protected, but 
the software requires a product key or similar to offer unhindered 
functionality.

At the London Dev day last year I gave Mike Jennings an idea on creating 
"trusted" applications to alleviate the problem of "How does a user 
trust an app isn't malicious", and I got the impression that crypto was 
not a strong point of the team, so I'd be happy to go over how the 
AndAppStore licensing system works with one of more of you guys so that 
we can get a viable, working solution deployed.

Al.

Jean-Baptiste Queru wrote:
> The problem is that you're fighting between two conflicting goals here:
>
> -the need to have a root-capable debuggable and custom-flashable
> device like the ADP1 for application development.
>
> -the need to have a non-root-capable non-debuggable
> non-custom-flashable device like a consumer device in order to
> maintain forward-locking guarantees.
>
> Intuitively, it should be theoretically possible to implement a design
> that can switch between the two modes with the proper guarantees (i.e.
> wiping the relevant partitions clean when going from a
> forward-locking-capable build to a non-forward-locking capable one).
> That'd require resources, of course, which would then have to be
> pulled from other tasks.
>
> That being said, from the point of view of application development,
> you need to expect that the differences from one consumer device to
> another (e.g. which apps are installed by each user) will be greater
> than the differences between an ADP1 and consumer devices like the G1
> (ignoring for now the issues about 1.0 vs 1.1 on ADP1 that we're
> working on). Worrying about the differences between e.g. one ADP1 and
> one G1 seems to be ignoring the differences between the thousands of
> G1s out there.
>
> JBQ
>
> On Thu, Feb 26, 2009 at 6:21 PM, Steve Barr <barr8...@gmail.com> wrote:
>   
>>>  On Thu, Feb 26, 2009 at 1:48 PM, vendor.net <vendor....@gmail.com> wrote:
>>>  > JBQ, will ADP1 support copy-protected apps in the future?
>>>       
>> On 2/26/09, Jean-Baptiste Queru <j...@android.com> wrote:
>>     
>>>  I'd say that the current design would make this hard, but I have no
>>>  visibility over what the future plans might be.
>>>       
>> I think a lot of us just want their Dev Phone to be as close as
>> possible to a customer's phone so we can test and have confidence in
>> our Java apps before putting them out on the Market.  Should we go to
>> Holiday and be done with it?  It would be great if there was some
>> official blessed "upgrade" that would let us have a customer-like
>> phone.  I'm willing to nuke whatever's currently on the my phone to
>> get it to that point.
>>
>> Otherwise, perhaps some return/refund program should be put in place.
>>
>> Steve
>>
>>     
>
>
>
>   


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