But won't it affect other Activity stuff and life cycle functions and
such?

On 10 mrt, 19:48, Stoyan Damov <stoyan.da...@gmail.com> wrote:
> sure, it should work - I think someone has already done that
>
>
>
> On Tue, Mar 10, 2009 at 8:26 PM, MrSnowflake <mrsnowfl...@gmail.com> wrote:
>
> > I have a question about this: While sleeping the ui thread works,
> > would it also work to wait() the main thread and notify() it when the
> > new frame 'starts'?
>
> > On 20 feb, 10:41, suhas gavas <suhas.ga...@gmail.com> wrote:
> >> hi zombies and robots,
> >> plz let me the solution to improve touch event performance
> >> I have got stuck because of the sam
>
> >> regards,
> >> suhas
>
> >> On Fri, Feb 20, 2009 at 12:46 PM, Zombies and Robots 
> >> <caecus...@gmail.com>wrote:
>
> >> > Thank you both!
>
> >> > With those pointers, I was able to figure out and implement working
> >> > versions of both techniques.  Now I just have to decide which one I
> >> > like better and finish writing my game...
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