No. It is not opaque as it doesn't give a completely black background it is just that when the animation of fading out starts I start seeing highly translucent black color. I will get some screenshots to make you understand better.
On Mar 18, 10:13 pm, Michael MacDonald <googlec...@antlersoft.com> wrote: > I think the system might be assuming the ImageView is opaque and so not > drawing what's behind it. > > Try using a custom Drawable in the image view and return the correct > value from getOpacity() > > quakeboy wrote: > > I am currently at the verge of releasing a game for android. While > > creating menu view animations, for which I use ImageViews in > > AbsoluteLayout and while changing screen, I have used a custom Alpha > > animation (I tried built in fadeout also) > > > When I startAnimation on the ImageView, Instead of reducing alpha > > property, It shows a black area, in the areas where transparency is > > between 0 to 100. Of course it does fade out but it shows a black area > > in the semi transparent areas of the PNG while fading away. > > > It looks soo bad. Does it have something to do with display mode ? > > Should I set 32 bpp mode explicitly ?? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---