my finally is inside my while loop.
but maybe i'm not doing it correctly...
do I have to call unlockCanvasAndPost every time I call lockCanvas
(even if it returns a null)? or do I only call unlockCanvasAndPost if
the lockCanvas returns a non null canvas (which is my current
implementation)?

On Apr 7, 5:34 am, "ellipsoidmob...@googlemail.com"
<ellipsoidmob...@googlemail.com> wrote:
> Oh - I think I can see the problem in your code now. You've got your
> 'finally' block outside of your while loop, rather than inside it.
> This means that you are calling lockCanvas() repeatedly without
> calling UnlockCanvasAndPost(). The exception is going to be thrown on
> the 2nd iteration of the while loop, as you are calling lockCanvas()
> when the canvas is already locked.
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