Take a careful look at the API Demo code.
And then take a look at the OpenGL ES documentation (http://
www.khronos.org/opengles/)
Having the code that shows you how to rotate around the X or Y axis,
it should not be hard to figure out how to rotate along the Z axis

On Jul 14, 11:23 am, quill <[email protected]> wrote:
> In the api demo, there is an example for how to rotate a cube, but it
> can only rotate about X axis or Y axis, without Z-Axis Rotation.
> So how to perform 3D Rotation? Any advice is appreciated.
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