Hi, I've been struggling to find out how Android's animation framework works, as it's basically undocumented. What I want to do is create a custom rotating spinner graphic (similar to an ajax loader).
Now, I looked at how the framework uses RotateDrawable, and basically copied the XML used to define such a drawable. But, when I set this drawable as an image resource or background, it remains static rather that performing the rotation. So how to I trigger the rotation? There is a class called RotateAnimation, but it asks the same things off me (e.g. rotation degrees, pivot) that I already defined in the RotateDrawable... that can't be right I guess? So how do I trigger the rotation of a RotateDrawable? Thanks in advance, Matthias --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---