IMHO, this purpose would be better served by adopting a more liberal "library" type licence like LGPL or Mozilla.
full GPL puts a lot of people off, for reasons already covered. >Thanks for the suggestions guys, really appreciate it. I've had dozens >of suggestions and thankyou's emailed in today alone. > >In regards to licensing, I was going to keep it as GPL for a little >while longer. > >I figured, with the engine at the state its in now, its unlikely you >will be able to make a profitable, stable game ready for the market >without fixing some of the bugs and issues that it has. Which would >mean an encouragement for people to make suggestions and >contributions. > >When the engine is in a better shape, I have full intentions of making >it totally free to use in any of your commercial games. > > >Richard > -- jason.vp.engineering.particle --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---