SurfaceView can be either run with a Canvas front-end, or an OpenGL frontend
(which I think was your question).

For a chess game, you're most likely going to be just fine with Canvas.  You
won't really need OpenGL until you have 50-100 sprites on the screen moving
quite quickly :)

- Dan

On Sat, Oct 10, 2009 at 5:54 PM, fhucho <fhu...@gmail.com> wrote:

>
> Hi,
> I am developing a chess game, what view should I use for the
> chessboard, Canvas or SurfaceView? I want to implement some animations
> like moving a piece, fading the chessboard or maybe rotating the
> chessboard.
> >
>

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to