On Oct 11, 12:26 am, Dan Sherman <[email protected]> wrote: > For a chess game, you're most likely going to be just fine with Canvas. You > won't really need OpenGL until you have 50-100 sprites on the screen moving > quite quickly :)
It depends on whether you want to do a 3D chessboard (like http://samba.org/KnightCap/thingone.gif). If so, you'll definitely want OpenGL. If you're doing a simple top-down 2D view, then I would agree that Canvas is your better bet. String --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

