Hi all. I'm developing an app where I want to play a regular sound clip, like for example when a ball bounces or a rocket fires, small wav files which are called repeatedly.
I have been using the android.media.SoundPool class - but this has known issues and after a few runs it locks up the application. As far as I can tell from my research, this has not been fixed, which is really frustrating as it's been the case since 1.5. What other options do I have? There are plenty of games on the market which use sound, so there must be something out there!
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