Good day everyone,

I have a few questions related to resolutions and graphics:
1. Is there a maximum resolution that Android supports?
1a. Will the layout engine support large resolutions such as
1280x1024?
1b. Will the layout engine support a resolution like 1920 * 1200?
1c. Will SurfaceFlinger be able to push that many pixels?
1d. Are there any plans to support such large resolutions on the road
map?
2. Are the widgets/views drawn by Android accelerated?
2b. Is there a way to accelerate them?
3. Are the Open GL Java bindings always accelerated? Or does it depend
on the EGL configure and the OEM?
4. Are there any plans to enforce a minimum set of hardware on the
Android platform?

Thanks everyone!
Jason

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