On Feb 1, 8:11 pm, Dianne Hackborn <hack...@android.com> wrote: > For screen support, this is the documentation for app developers: > > http://developer.android.com/guide/practices/screens_support.html
Yes I have seen this. So I guess the answer to the question is, any resolution is possible from the framework perspective. > Most of the rest of your questions seem like they are just about current > implementation details of the code, so would probably best be asked on > android-porting. (Or just hardware details. Will the SurfaceFlinger be > able to push X number of pixels? Well what hardware are you running on?) I will ask my questions on android-porting. Thanks! Jason -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en