You can prepare Mediaplayer asynchronously and store them in a collection.

after that call MediaPlayer.start() wherever needed.

On Thu, Mar 11, 2010 at 5:29 AM, Mark Murphy <mmur...@commonsware.com>wrote:

> Neilz wrote:
> > Anyone? I'm sure this must be a common problem...
>
> Actually, this is the first I've heard of a file too big for SoundPool.
>
> How have you determined that file size is your issue?
>
> With respect to MediaPlayer, it's possible that having a whole bunch of
> MediaPlayer objects will be OK, but I am very skeptical.
>
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