On 11 mar, 16:03, westmeadboy <westmead...@yahoo.co.uk> wrote: > If an app needs to download some critical data (without the data it > cannot function) of several MB, what is the best practice?
I would use assets and ship that content with the app directly from the market. We are already used to wait after clicking the install button. I mean, if your app can't do anything when you launch it, then it just sounds like your app is shipped not complete and somehow it doesn't fill right. If your content is perishable and that's why you don't want to ship it at install time, then maybe find a content that could be default and interest your audience and make them read/interact with it while loading the new stuff. Yahel -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en