Warren

That is correct. All the features for my app are always there, they never
change.

My app is just USED to load and run the characters (which are little modules
that my app uses that I want to charge for).

This is completely different than charging for an upgrade.

The same way you can put itunes on your PC but itunes is USED to load and
run mp3's (which you buy).

Or using VLC media player (which is free) which is USED to load and run
movies.

But the way I read the agreement Google still wants to any revenue made from
the app to go though market place.
Which to me means that I have make it so all my characters as separate
downloads in market place via a separate installer for each character which
I CAN charge for.

Unless I am am understanding that wrong which would be nice.

-Chris


On Wed, Mar 24, 2010 at 12:41 PM, Warren <warrenba...@gmail.com> wrote:

> I want to point out, because this has been part of the confusion the
> whole time, that he says, "No you should not currently offer in app
> features that you charge for."
>
> Did you get that? The you should not charge for features.
>
> So suppose, as in Chris' case, you want to load extra character
> models. Well, one of the features of your app is the ability to load
> external models. They could be from the original developer, or I
> suppose someone else could design one and send it to you as well. Even
> if you don't have any characters installed/loaded, the feature to load
> them is still there and it is free.
>
> This is not that different from the mp3 comparison made earlier. The
> application offers a feature, the ability to play songs, no matter
> where the song files came from. Adding or removing mp3 files does not
> change the features of the music app.
>
>
>
>
>
>
> On Mar 24, 1:02 pm, chris harper <ch393...@gmail.com> wrote:
> > jfarringdon has posted an answer to the question "In-App Purchasing for
> > Applications":
> >
> > No you should not currently offer in app features that you charge for. It
> is
> > against the distribution agreement.
> >
> > You could offer separate paid apps, and have your main app share these
> > resources (if you take good care to share, normally apps do not share).
> > Post back with your solution, it is an interesting question for a number
> of
> > people. Good luck, J.
> >
> > http://www.android.com/us/developer-distribution-agreement.html
> >
> > View this question at the Google Help Forum
> > Unsubscribe from answers to this question
> >
> > jfarringdon
> >
> > Thank you for the response and exactly what I am designing.
> >
> > My main app uses Characters where the information about each character
> are
> > stored via the sqlite database and the images that make up the character
> are
> > stored on phone which my main app uses to load a character when needed.
> >
> > I will create an "installer" app for EACH character. The installer app
> will
> > contain the information for each new character and the images (which are
> > under /assets in the apk) and when the user buys an installer app for a
> > character it will download, run, read in the images from /assets, write
> them
> > to the phone and populate the sqlite database with the the character
> > information.  The installer for each character will also uninstall a
> > character by reversing the process.
> >
> > So when an installer for character is purchased (though marketplace) and
> run
> > to install the character, then my main app can read the database, read
> the
> > images and run the character.
> >
> > I downside is a user can then have accumulate "installer" apps for each
> > character on their phone. So I am applying an option to remove the
> installer
> > app for each character once the character is installed or they can either
> > remove it or leave it on their phone.
> >
> > The characters can be uninstalled from the installer OR from the main
> > program.
> > So they don't need the installer app to remove a character.
> >
> > That is the ONLY way I can think to abide by the Market rules as they
> stand.
> >
> > -Chris
> >
> > On Wed, Mar 24, 2010 at 11:34 AM, chris harper <ch393...@gmail.com>
> wrote:
> > > I see your point. I can be read either way. The android tech guys on
> here
> > > won't comment because it is a legal matter but it would be really
> really
> > > great if they could at least point us in the direction of WHERE to ask
> this
> > > question???
> >
> > > There is not a legal discussion forum to ask these things.
> > > *
> > > Please.  To the Google engineers reading this. *
> >
> > > You guys really might want to bring up at your next weekly working
> meeting
> > > (if you have those) that with all these developers creating everything
> from
> > > X to Z for applications there WILL be many legal questions like this
> one
> > > that will need to be answered.
> > > So the developers will know what direction to go in on different
> issues.
> >
> > > We don't want to skirt around anything legal, we just need a place to
> go
> > > for direction.
> >
> > > So you guys REALLY might want to set up a place where we can go to get
> > > these legal questions answered.
> >
> > > Instead of waiting until they do all the work of developing their app
> and
> > > getting it out there and THEN telling them "oh you can't do this for
> legal
> > > reason ..whatever".
> >
> > > Just trying to help. I guess I will just send search around to see if I
> can
> > > find a general android support email and I will send the question
> there.
> >
> > > For anyone wondering what the question is go up to my last email on
> this
> > > post about how to do in-app purchasing and the Market Agreement.
> >
> > > -Chris
> >
> > > On Wed, Mar 24, 2010 at 10:44 AM, Yahel <kaye...@gmail.com> wrote:
> >
> > >> > 3.3 *All fees received* by Developers for Products *distributed* via
> the
> > >> > Market must be processed by the Market’s Payment Processor.
> >
> > >> > To me that means any additional money that you make from any product
> > >> (i.e.
> > >> > app) that you distribute from the Market must go though the Market's
> > >> Payment
> > >> > Processor.
> >
> > >> Say I sell gold point, or tickets through my app, then it doesn't fit
> > >> into " *distributed* via the Market ", since it is not distributed
> > >> through the Market at all, but through my app.
> > >> Intrepretation is in the eye of the beholder...Whatever that means :D
> >
> > >> Anyway, there is no need to argue. We need Google's take on it.
> > >> Because only them know what they want and don't want.
> >
> > >> Yahel
> >
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