Hi, i tried to have a GLSurfaceView on top of camera surface, so that i can draw gl objects with camera preview as background. I tried but didn't works. the view i has is something like this:
//////////////////////////////////////////////////////////////////////////////////////////// AbsoluteLayout alParent = new AbsoluteLayout(this); alParent.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); //CameraView extends SurfaceView implements SurfaceHolder.Callback mCameraView = new CameraView(this); mCameraView.setLayoutParams(new AbsoluteLayout.LayoutParams( AbsoluteLayout.LayoutParams.FILL_PARENT, AbsoluteLayout.LayoutParams.FILL_PARENT, 0, 0)); alParent.addView(mCameraView); //GLView extends GLSurfaceView view = new GLView(this); view.setLayoutParams(new AbsoluteLayout.LayoutParams( AbsoluteLayout.LayoutParams.FILL_PARENT, AbsoluteLayout.LayoutParams.FILL_PARENT, 0, 0)); alParent.addView(view); //////////////////////////////////////////////////////////////////////////////////////////// it resulting the camera preview only, the opengl is not drawn. ( i made sure without camera, the opengl draws cube). Anyone have experienced this kind of situation? Thanks :) -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe from this group, send email to android-developers+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.