Shane Kevin and I have been heavily involved in this because we both require in-app billing for "virtual items" within our apps.
Actually this morning (as Kevin knows) I am trying to decide which way to go. I can either have my app access my website, require my users to enter account information on my site and then download my virtual content from my website within my app (which it will install it for them). Or I can find a way to make my virtual content available though Market place and have my virtual content available via apk downloads. For me (and Kevin probably agrees) the biggest advantage of using Market place is that users are fimular with it and if they don't have to re-enter their account information a second time from a source they don't know much about (i.e my site) and instead use market place so all they have to do is hit "ok to confirm" that will make a HUGE difference in the amount of users that will pay for virtual content because its a two second click VS re-entering all their account info again from an unknown source. As a developer of an app that is a HUGE incentive for me to use Market place and worth the extra time for me to think of a way to make it work. I am just trying to design a way to make the virtual content available so they don' t end up with dosens of apk files downloaded (one for each virtual content they purchase). I am currently thinking of an "install" apk app (different than my main app to make it small and lean for downloads) that can maybe get "updates" depending on which virtual content is purchased. Then that app talks to my main app to install my virtual content that my main app uses. I am currently researching what is involved when you do an "update" to a current apk. That's where I currently am right now. -Chris On Thu, Mar 25, 2010 at 9:02 AM, Shane Isbell <shane.isb...@gmail.com>wrote: > I thought I'd briefly jump in on this discussion. I'm looking into > providing a virtual currency/in-app billing solution for ZappMarket. > ZappMarket is focused on paid app developers. > > I'd like to talk with developers (either on-list or you can send me an > e-mail) about what your specific needs are for virtual currency and in-app > billing. Largely at a technical level in terms of APIs you would find useful > and whether you are looking for a basic set of interactions like > check_balance, pay or for something more sophisticated that would also > manage codes and virtual goods themselves. > > Based on your feedback, I can put up a trial solution that we can test and > then go from there. > > Thanks, > Shane Isbell (Founder of ZappMarket) > http://twitter.com/sisbell > http://twitter.com/zappstore > http://zappmarket.com > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com<android-developers%2bunsubscr...@googlegroups.com> > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > > To unsubscribe from this group, send email to android-developers+ > unsubscribegooglegroups.com or reply to this email with the words "REMOVE > ME" as the subject. > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe from this group, send email to android-developers+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.