On 15 apr, 21:32, "~ TreKing" <treking...@gmail.com> wrote: > On Thu, Apr 15, 2010 at 11:05 AM, nickon <nickvanbae...@gmail.com> wrote: > > What is the reason that this method is never called? Am I understanding the > > activity lifecycle wrong? > > Not sure, but I've never used onStop or onRestart. I would use onPause and > onResume. > > --------------------------------------------------------------------------- > ---------------------- > TreKing - Chicago transit tracking app for Android-powered > deviceshttp://sites.google.com/site/rezmobileapps/treking
Those were the methods I used before, but those did not work either, I believe the problem was that onResume() was never called. But will try this again. Maybe it has something to do with the structure of my program? Normally when I switch back to my app I would say that the onResume or onRestart etc HAVE to be called, but maybe they don't get focus or I don't know (else I would not be posting here xD) My app actually contains the following (important) classes: tetris.java (the activity where I override on...() methods and where I set my contentview to "gamescreen" which is a tetrisview) tetrisview.java (the tetrisview class which extends SurfaceView) tetristhread.java (the thread that draws onto the canvas of the tetrisview) -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en