On Thu, Dec 3, 2009 at 2:20 PM, ellipsoidmobile
<[email protected]> wrote:
> Hi
>
> Much as I love Android, I'd have to admit that (in general) iPhone
> applications just seem to be much prettier than Android applications.
> UI & graphics are far from being my strong point and I've never
> developed for iPhone, so I don't really understand why this is.

The iPhone only has to support a single screen size, resolution, and
set of input methods. This means you can practically draw the UI on
the screen, you don't need to consider how the UI would look when
packed into a smaller screen, or how the user might interact with it
if there was no touch screen.

The iPhone also has the larger market share, which means whilst there
are a number of good looking apps on Android (e.g. Aloqa, RockOn,
Speed Forge 3D...) there are a lot more developed for the iPhone,
simply through supply and demand.

Another possible reason, and without confirmation from Apple this is
mere speculation; is the vetting process for the AppStore. Potentially
Apple could be rejecting apps that do not meet a certain aesthetic
quality, this means that half-finished or low budget apps are less
likely to pollute the store.

At least, that's my take on things. This is not necessarily how things
will always be. The UI fragmentation problem in Android is improving
gradually (though some would say still at a slower pace than the
hardware). Market share trends are looking in Androids' favour, and
eventually people will stop looking at Google's Android Market as the
only source of Android apps (and directly comparing its content to the
AppStore).

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