Just call play twice with different sound ID's. Works fine. On May 15, 5:34 am, brez <jbres...@gmail.com> wrote: > Did some extensive searching but couldn't find a way to play two > sounds simultaneously, i.e. the play() only takes a single sound ID - > playing both in succession creates a delay (obviously) - just curious > if anyone has come across this before? or perhaps I'm not understand > the API properly? > > Thanks
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