Just call play twice with different sound ID's. Works fine.

On May 15, 5:34 am, brez <jbres...@gmail.com> wrote:
> Did some extensive searching but couldn't find a way to play two
> sounds simultaneously, i.e. the play() only takes a single sound ID -
> playing both in succession creates a delay (obviously) - just curious
> if anyone has come across this before? or perhaps I'm not understand
> the API properly?
>
> Thanks

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