I considered polling.  I'll give it a shot.

I am at current removed from DSOs and logic analyzers (just ordered
one, it will be in tomorrow night) so I can't be absolutely sure of my
current solution, since printks tend to slow things down to a crawl in
my driver, but I think setting SCHED_FIFO in the kernel configuration
might be sufficient (with the appropriate values set in /proc/sys/
kernel/sched_rt_period_us and /proc/sys/kernel/sched_rt_runtime_us).

Thank you

Rob


On Apr 20, 10:19 am, mike digioia <mpd...@gmail.com> wrote:
> You may want to use polling if possible with this device in loops less than
> 10ms. This will require removing the interrupt. The only question is what
> app or element in the system will use this data in 10ms cycles? So in this
> case you would need to know when to start your poll (based on the current HW
> interrupt) or just do it every 10ms.
>
>
>
> On Mon, Apr 18, 2011 at 5:01 PM, Greg KH <gre...@gmail.com> wrote:
> > On Sat, Apr 16, 2011 at 12:30 PM, robstoddard <r...@robstoddard.com> wrote:
> > > I am currently working on a few device drivers which require low
> > > latency interrupt handling.  This driver needs to communicate via I2C
> > > with the chip after the chip hits the IRQ line, and needs to complete
> > > its work in less than 10 ms.  I am using a Beagleboard (OMAP 3530)
> > > running Rowboat Android to develop these drivers.   The problem that I
> > > see here is that the interrupt handler (allocated with
> > > request_threaded_irq()) is running almost 20 ms after the interrupt.
> > > When I try to run the I2C commands to communicate with the chip within
> > > the hard IRQ function, it obviously complains/panics.
>
> > > Is there a faster way of handling the IRQ which will allow me to fetch
> > > data from the chip within my time constraints?
>
> > Get faster hardware :)
>
> > Why are you stuck with such tight requirements?  You will never achieve
> > this
> > on such a platform, especially with a "stock" Android kernel release as the
> > real-time patches are not part of it, which is what you are requiring.
>
> > I would push back on the hardware designers who created such a monster
> > and tell them that this is impossible.
>
> > best of luck,
>
> > greg k-h
>
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