I suggest you try to see what's going on there without the vga=788 option.
You can modify the boot command in grub. Then you can use logcat to see
what's going on.
Alt+F1 can switch to that console.
--
 Chen

On Mon, May 11, 2009 at 9:18 PM, Kasuko <kas...@gmail.com> wrote:

>
> I don't have access to a console in the virtual box and I don't think
> I can adb from my terminal to the VB installation.
>
> I have to figure out how to boot into console.
>
> On May 11, 9:02 am, Androidphan <niels.kee...@tass.nl> wrote:
> > Use adblogcat.
> >
> > On May 11, 2:41 pm, Kasuko <kas...@gmail.com> wrote:
> >
> > > Is there anyway to get thelogcatinformation without access to
> > > anything. I can't boot into a console. Which seems to mean it probably
> > > isn't related to the fb. Hmmmm.
> >
> > > On May 8, 9:36 pm, Chen Yang <sunsety...@gmail.com> wrote:
> >
> > > > would you like to provide thelogcatinformation? it may not be the fb
> > > > related according to your description.
> > > > --
> > > >  Chen
> >
> > > > On Sat, May 9, 2009 at 5:17 AM, Kasuko <kas...@gmail.com> wrote:
> >
> > > > > I am having this exact same issue. When I boot normally or changing
> > > > > the boot options to vga=778 the screen resizes but stays black.
> When I
> > > > > try vesafb or intelfb it does not resize. This makes me suspect
> that
> > > > > the framebuffer is being initialized just something is going wrong.
> I
> > > > > know vesa fb is installed. I have read and tried every how to. And
> the
> > > > > same as FrankieCZ I also ran the prebuilt image and it worked fine.
> >
> > > > > Kasuko
> >
> > > > > On Apr 27, 12:46 pm, FrankieCZ <franki...@centrum.cz> wrote:
> > > > >> Yes, I have copied bzImage for sure.
> >
> > > > >> I'm still compiling (now I have another problem during compilation
> but
> > > > >> this is probably related to my Linux envinroment (not enough RAM
> or
> > > > >> something))...
> >
> > > > >> Frank
> >
> > > > >> On Apr 27, 6:27 pm, Yi Sun <beyo...@gmail.com> wrote:
> >
> > > > >> > One more question and just a double check --- have you copied
> bzImage to
> > > > >> > vendor/asus/eee_701 after you build the kernel and before you
> build
> > > > >> > installer_img?
> >
> > > > >> > On Mon, Apr 27, 2009 at 2:49 AM, FrankieCZ <
> franki...@centrum.cz> wrote:
> >
> > > > >> > > I did check of kernel config file, VESA fb. is included in the
> kernel
> > > > >> > > for sure. When I do /proc/fb I cannot see VESA, actually,
> where should
> > > > >> > > I see it?
> > > > >> > > It seems VESA fb is included but probably not initialized. I
> have also
> > > > >> > > downloaded one Android image (compiled by someone else) and
> this image
> > > > >> > > runs perfectly in VirtualBox (but don't know details about
> this
> > > > >> > > image).
> >
> > > > >> > > Now, I'm trying to compile everything from scratch (with the
> lastest
> > > > >> > > version of Android from git) and I will see if something
> change...it
> > > > >> > > takes some time to compile it etc. :)
> >
> > > > >> > > Frank
> >
> > > > >> > > On Apr 27, 12:10 am, Yi Sun <beyo...@gmail.com> wrote:
> > > > >> > > > Please also check the content of /proc/fb If u vessfb driver
> is
> > > > >> > > > installed coreectly, you should see VESA in that file. The
> > > > >> > > > surfaceflinger crash is because it can not find
> /dev/graphics/fb
> > > > >> > > > during the init process and it is caused by wrong fb driver
> > > > >> > > > installation and configuration.
> > > > >> > > > Please do check .config file to make sure u indeed enabled
> VESA fb.
> > > > >> > > > Even u have already applied patches  there are still many
> other things
> > > > >> > > > can went wrong
> >
> > > > >> > > > On Apr 26, 2009, at 3:04 AM, Chen Yang <
> sunsety...@gmail.com> wrote:
> >
> > > > >> > > > > oops, have you compiled the kernel with builtin vesafb?
> > > > >> > > > > it is not there by default.
> > > > >> > > > > --
> > > > >> > > > > Chen
> >
> > > > >> > >  > > On 4/26/09, FrankieCZ <franki...@centrum.cz> wrote:
> >
> > > > >> > > > >> Unfortunately, still the same.
> > > > >> > > > >> I removed vesafb, add vga=788, I can boot and see black
> screen only
> > > > >> > > > >> (I'm waiting enough time to be sure that Android GUI will
> not
> > > > >> > > > >> appear).
> > > > >> > > > >> I've tried to change vesafb into intelfb (in cmdline),
> just if
> > > > >> > > > >> something will change, but nothing.
> >
> > > > >> > > > >> Obviously, there is some problem with SurfaceFlinger /
> GUI
> > > > >> > > > >> initialization, maybe because I'm running it under
> VirtualBox? Is
> > > > >> > > > >> there any special FB or video driver to be compiled into
> the Kernel?
> >
> > > > >> > > > >> Frank
> >
> > > > >> > > > >> On Apr 26, 10:24 am, Chen Yang <sunsety...@gmail.com>
> wrote:
> > > > >> > > > >>> please remove the vesafb in cmdline and append vga=788
> > > > >> > > > >>> and have a try. :)
> > > > >> > > > >>> --
> > > > >> > > > >>> Chen
> >
> > > > >> > > > >>> On Sun, Apr 26, 2009 at 3:57 PM, FrankieCZ <
> franki...@centrum.cz>
> > > > >> > > > >>> wrote:
> >
> > > > >> > > > >>>> Hi,
> >
> > > > >> > > > >>>> for booting I'm using these cmdline parameters:
> >
> > > > >> > > > >>>> console=tty0 console=ttyS1,115200n8 console=tty0
> > > > >> > > > >>>> androidboot.hardware=eee_701 vesafb
> >
> > > > >> > > > >>>> (during Kernel compilation, VESAFB drivers in
> menuconfig were
> > > > >> > > > >>>> selected. Generally, I've applied all patches provided
> on the wiki
> > > > >> > > > >>>> (except those 2 for atl2 driver)
> >
> > > > >> > > > >>>> (if I don't specify vga parameter I can boot to console
> mode and
> > > > >> > > > >>>> access console via alt+f1, if I specify vga parameter
> (does not
> > > > >> > > > >>>> matter, which resolution / bit depth, I cannot access
> console
> > > > >> > > > >>>> after)
> >
> > > > >> > > > >>>> thelogcatoputput:
> >
> > > > >> > > > >>>> I/SurfaceFlinger(2536): SurfaceFlinger is starting
> > > > >> > > > >>>> I/SurfaceFlinger(2536): SurfaceFlinger's main thread
> ready to run.
> > > > >> > > > >>>> Initializing graphics H/W...
> > > > >> > > > >>>> E/MemoryHeapBase(2536): error opening /dev/pmem: No
> such file or
> > > > >> > > > >>>> directory
> > > > >> > > > >>>> E/GLLogger(2536): couldn't load <libhgl.so> library
> (Cannot find
> > > > >> > > > >>>> library)
> > > > >> > > > >>>> I/SurfaceFlinger(2536): EGL informations:
> > > > >> > > > >>>> I/SurfaceFlinger(2536): # of configs : 6
> > > > >> > > > >>>> I/SurfaceFlinger(2536): vendor  : Android
> > > > >> > > > >>>> I/SurfaceFlinger(2536): version : 1.31 Android META-EGL
> > > > >> > > > >>>> I/SurfaceFlinger(2536): extensions:
> > > > >> > > > >>>> I/SurfaceFlinger(2536): Client API: OpenGL ES
> > > > >> > > > >>>> E/GLLogger (2536) validate_display_surface:488 error
> 300d
> > > > >> > > > >>>> (EGL_BAD_SURFACE)
> > > > >> > > > >>>> W/SurfaceFlinger(2536): ro.sf.lcd_density not defined,
> using 160
> > > > >> > > > >>>> dpi
> > > > >> > > > >>>> by default.
> > > > >> > > > >>>> E/GLLogger (2536): call to OpenGL ES API with no
> current context
> > > > >> > > > >>>> I/SurfaceFlinger(2536): OpenGL informations:
> > > > >> > > > >>>> E/GLLogger (2536): call to OpenGL ES API with no
> current context
> > > > >> > > > >>>> D/Zygote (2535): Process 2536 terminated by signal (11)
> > > > >> > > > >>>> I/Zygote (2535): Exit Zygote because system server
> (2536) has
> > > > >> > > > >>>> terminated
> >
> > > > >> > > > >>>> As you said, libhgl.so problem is probably not
> important but for
> > > > >> > > > >>>> some
> > > > >> > > > >>>> reason SurfaceFlinger is terminated (segfault) and
> therefore,
> > > > >> > > > >>>> Zygote
> > > > >> > > > >>>> fails to start (better say is terminated) as well.
> >
> > > > >> > > > >>>> BTW: Is there any possibility how to access console if
> I specify
> > > > >> > > > >>>> vga
> > > > >> > > > >>>> parameter? And, is there any possibility how to
> getlogcatoutput
> > > > >> > > > >>>> from
> > > > >> > > > >>>> VirtualBox window - some copy&paste or
> accessinglogcatoutput file
> > > > >> > > > >>>> (if I redirectedlogcatoutput to the file)?
> >
> > > > >> > > > >>>> Frank
> >
> > > > >> > > > >>>> On Apr 26, 3:56 am, Yi Sun <beyo...@gmail.com> wrote:
> > > > >> > > > >>>>> The libhgl error is harmless, please send us
> thelogcatoutput and
> > > > >> > > > >>>>> make sure you are using right frame buffer driver as
> mentioned
> > > > >> > > > >>>>> in the
> > > > >> > > > >>>>> wiki
> >
> > > > >> > > > >>>>> On Apr 25, 2009, at 10:12 AM, FrankieCZ <
> franki...@centrum.cz>
> > > > >> > > > >>>>> wrote:
> >
> > > > >> > > > >>>>>> Problem is solved. I did everything again and problem
> with
> > > > >> > > > >>>>>> dalvik-
> > > > >> > > > >>>>>> cache is not present (seems there was some problem
> during
> > > > >> > > > >>>>>> creating img
> > > > >> > > > >>>>>> file, evenly i've tried it twice...). Now, I have
> another
> > > > >> > > > >>>>>> problem,
> > > > >> > > > >>>>>> which is related to SurfaceFlinger and problem with:
> >
> > > > >> > > > >>>>>> 608 E/GLLogger(  441): couldn't load <libhgl.so>
> library
> > > > >> > > > >>>>>> (Cannot find
> > > > >> > > > >>>>>> library)
> >
> > > > >> > > > >>>>>> and segfault problem...so GUI is not starting still
> :(
> >
> > > > >> > > > >>>>>> This seems to be more common problem (as far as I
> could see more
> > > > >> > > > >>>>>> people facing with it), so I'm trying to figure out
> how to solve
> > > > >> > > > >>>>>> it....
> >
> > > > >> > > > >>>>>> Anyway, thanks,
> >
> > > > >> > > > >>>>>> Frank
> >
> > > > >> > > > >>>>>> On Apr 25, 6:06 pm, Chen Yang <sunsety...@gmail.com>
> wrote:
> > > > >> > > > >>>>>>> You may be able to reference the init.rc to see
> which
> > > > >> > > > >>>>>>> partition is
> > > > >> > > > >>>>>>> mounted as /data( by default it seems to be
> /dev/block/sda8),
> > > > >> > > > >>>>>>> do you
> > > > >> > > > >>>>>>> have the right partition and file system type(ext3)?
> > > > >> > > > >>>>>>> --
> > > > >> > > > >>>>>>> Chen
> >
> > > > >> > > > >>>>>>> On Sat, Apr 25, 2009 at 11:57 PM, FrankieCZ
> > > > >> > > > >>>>>>> <franki...@centrum.cz>
> > > > >> > > > >>>>>>> wrote:
> >
> > > > >> > > > >>>>>>>> Hi all,
> >
> > > > >> > > > >>>>>>>> I've tried to port Android on my x86 laptop and run
> it inside
> > > > >> > > > >>>>>>>> VirtualBox. I was following this tutorial:
> >
> > > > >> > >
> http://code.google.com/p/patch-hosting-for-android-x86-support/wiki/B
> > > > >> > > > >>>>>>>> ...
> >
> > > > >> > > > >>>>>>>> Everything went smoothly but when I try to boot,
> I'm staying
> > > > >> > > > >>>>>>>> stuck
> > > > >> > > > >>>>>>>> with black screen (alt+f1 console does not work).
> If  I don't
> > > > >> > > > >>>>>>>> specify
> > > > >> > > > >>>>>>>> vga=XXX parameter (cmdline during booting) I can
> boot to
> > > > >> > > > >>>>>>>> console
> > > > >> > > > >>>>>>>> mode,
> > > > >> > > > >>>>>>>> after I can uselogcat, which tells me:
> >
> > > > >> > > > >>>>>>>> ...
> > > > >> > > > >>>>>>>> Can't open dex cache '/data/dalvik-cache/
> > > > >> > > > >>>>>>>> sys...@framew...@core....@classes.dex': No such
> file
> >
> > ...
> >
> > read more ยป
> >
>

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