Hello, I am trying to understand how to deploy and use the different Android platform make targets.
I am working with the following cases: Case-1) I will need to make small modifications to the standard Android APIs or code Case-2) I will want to add new APIs next to the existing Android APIs Case-3) I will want third parties to be able to develop using those APIs under Windows and Linux Case-4) I will want to be able to build targeting real hardware. Android globally supports the following targets Target-1) Creating a SDK. In This contains the basic tools like the emulator binary and the SDK updater Target-2) Creating a platform-x delivery (android.jar + emulator image and such) (in 2.2. this is part of the make sdk target) Target-3) Creating a SDK-addon (vendor.jar + and emulator image) Target-4) Creating a build targeting real hardware. The questions I really have is about the relationship between the SDK-addon and a platform-x delivery. When I create an sdk-addon it gets delivered with full emulator images but no "android.jar". How does that work? Should I run CTS on the sdk-addon? What is the real difference between this sdk-addon and a platform? Is it correct I can not create a AVD with multiple sdk-addons combined? If like expected in Case-1 and Case-2 I make changes to the Android platform do I need to delivery a new SDK so people can develop it or can I somehow decouple the delivery of a platform and the sdk? How can I ensure the different target builds match? I figured out how to do most things here but I am still struggling on how to use them. Greetings -- unsubscribe: android-porting+unsubscr...@googlegroups.com website: http://groups.google.com/group/android-porting