> Hello,
> 
> I am porting android-x86 to work well inside virtualbox. I have managed to 
> get a lot of devices (including multi touch, camera etc.) working. Now I am 
> looking at adding support for 3D graphics acceleration. The way this works 
> for other OS's is via guest additions where you use a Chromium like library 
> to relay the opengl calls to the host (which is windows in my case)
> 
> Unfortunately, the guest additions for Linux are closely tied to X which 
> doesn't exist on Android.
> 
> Does anyone have pointers on where to start this surgery? I am assuming I 
> will need to hack the gralloc and GLES layers at the minimum. Is there any 
> good reference on porting android to new graphics hardware?
> 
> Thanks
> Suman
> 

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