> Hello, > > I am porting android-x86 to work well inside virtualbox. I have managed to > get a lot of devices (including multi touch, camera etc.) working. Now I am > looking at adding support for 3D graphics acceleration. The way this works > for other OS's is via guest additions where you use a Chromium like library > to relay the opengl calls to the host (which is windows in my case) > > Unfortunately, the guest additions for Linux are closely tied to X which > doesn't exist on Android. > > Does anyone have pointers on where to start this surgery? I am assuming I > will need to hack the gralloc and GLES layers at the minimum. Is there any > good reference on porting android to new graphics hardware? > > Thanks > Suman >
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