>>> Maybe I am wrong :)

>> No, you are not wrong. The coding is the simple part in some
decisions
>> we have to do. We are trying to keep V1 and V2 as code-compatible as
>> possible because we are only two developers. Going for a fork in V1
>> only because very few users are running V1 with big logfiles is
>> something we do not lighthearted. V2 is the normal update part we
>> provide, and there is no problem in V2 with big logfiles because of
>> multithreading. I have to pay attention not to be sucked into
>> inventing everything  in V1 again we have already in V2.

> IMO things should be kept as simple as possible in V1.

Well... the idea was exactly to make things simple :) see, using a
"special" file (or DB) to log rejected/discarded messages would
imHo help generating a "blockreport" in a short time and without
"overloading" the system... the classic "raindrop path" coding idea

:)



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