Re: audio-based medieval virtual world
I wrote my offer to help with some ideas in mind, but I won't write them all here, because it's pretty long. If you're interested in my two scents, or need any flavor/backstory text written, I've been around as a builder for muds for about two years now, so I'd like to say I'm pretty good at that kind of stuff.
If you have the money, have you considered trying to hire someone to write code? Haha, I wonder how you'd pay someone who wrote code. Would it be on time spent working? On the amount of code written?
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