Re: good muds
Moderation!
Welcome snowcat to the forum. This part of the forum is for announcing newly released games, so I will move this topic to general game discussion where such questions usually go.
As regards muds, well if you check the database on the front of site, you will find several descriptions for muds, (go to where it says search database and select muds as the genre).
There are lots of muds, albeit none with a soundpack like alter, however there are many others that have unique gameplay and style, indeed you might also want to check This topic where someone recently asked about muds.
At the moment I'm playing avalon rpg, which I'm finding very good with the different activities, unique combat and extremely complex world, it's not a hack n slash like alter but there is lots to do.
There is also the very combat orientated and random aardwolf, the extremely well put to
gether and realistic clok (which probably has some of the best wilderness I've seen), the detailed and roleplay intensive Diskworld, and the highly complex and very large materiamagica. Six dragons is rather quiet in terms of players but has a nice crafting system and selection of races, while frandom is more like an ongoing interactive fiction than a mud with many quests and different things to explore and do.
I've also heard good things about Lost souls, though haven't tried that one.
Getting away from standard medeival fantasy, there are several muds in space like Prometheus, which is continually updated and has very dedicated staff, the extremely player vs player miriani, wayfare1444 where you are in charge of a space colony and must do lots of building and crafting and exploring, and the rather unique flux world which is set on an alien planet and again all about the exploration.
I've also heard good things about the zombi themed epita ff, though not played it.
Most of these muds have pages in the database where you can find more information, or have players and topics on the forum.
Really, there is a lot by way of muds, so perhaps some idea of what sort of thing you fancy might be nice, combat, exploring, fighting other players, doing quests, role playing or whatever.
@Mirage, I'd say Aardwolf is a little more combat orientated than alter, and somewhat more structured, with one quest for each area and lots of random "kill this monster" type of quests, indeed while there are a few secondary activities in Aardwolf like laser tag, they tend to still be very combat heavy.
Aardwolf I also found rather complex with the equipping and stat balancing which is less my thing and why I didn't continue with my char, though obviously this is something people vary on.
Materiamagica is harder to get into than Alter I think, and also rather less structured, I've hea rd the combat can get really! complex with different skills etc, though in the newbie areas I tried it wasn't so bad. I think they're making the game rather more newbie friendly than when I tried, sinse finding the quests etc was something of a pain when I played, particularly given the massive! size of the world.
I actually need to try mm again and see if I can get further into the game now lots of the less friendly stuff has been ironed out.
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